About This Game Warlords.io is a Class-Based Top-Down Shooter with MOBA elements that features 4 Player Split-Screen and Cross-Platform Multiplayer in several competitive multiplayer modes and a cooperative Survival mode!Cross-Play with our Match ID System!Players can easily join a friends game on any system with our unique MatchID system that creates an easy read and share Match ID for players to share with their friends, or stream viewers! Players can go to the Join a Friend menu from the main menu and join their friends match any time on any platform*4 Player Split-Screen Multiplayer Online and Locally!You and 3 other friends can easily play together in every mode with 4 player split-screen in both online matchmaking and local/LAN hosted matches! Simply connect 4 "Xbox" style controllers, press start, and go to war!4 Playable Classes at LaunchPlayers have access to 4 unique classes that feature their own primary weapons and abilities to choose from! More classes will be added post launch as well!Versus Game Modes:Free-For-All: A true standard deathmatch mode. Everyone for themselvesTeam Deathmatch: Grab some friends for a 8v8 fight on large-scale mapsKing of the Ring: The premier competitive mode Warlords.io, a team-based objective mode where players only score points by holding the hill in the center of the map and must balance between leveling their character and holding the hillCage Fight: 1v1 me bro! Right here, right now! Small maps, 90 second rounds, may the better Warlord winSurvival!Survival is an Endless defense mode where up to 8 players work together to defend 1 or more bases from endless waves of enemies that continuously grow in strength and numbers. Players can build a number of Fortifications to defend the base with (including turrets, barricades, trip mines, and healing stations!) by collecting money dropped by enemy units. Survival also features a Boss wave every 5 rounds that can easily end your teams run.Survival also features community 2 leaderboards for each map, for highscores and highest number of rounds survived, so you and your friend can show the world who the real Warlords are!Year Long Development and Free DLC PlanWe plan to support Warlords.io for the following year with monthly content updates that will include new maps and featured limited time modes alongside several major DLC updates!War Mode:We want to implement dedicated servers for the best possible gameplay performance, and we will begin the implementation and testing with new mode focused on large scale warfare (WAR Mode) that will pit 2 teams of 12 clients/players against each other. This mode will feature elements from other modes in Warlords.io with base defense, fortification building, and team based minions Survival Update:We plan to expand on the Survival mode with a major update to the fortifications system and the addition of player perks that will reward the player with skills, abilities, and buffs for their dedication and aid them in climbing the leaderboards!Reinforcements Update:This update will feature 4 new playable Character classes! The character classes will launch with their own unique abilities and survival perks, just like the base classes, but will feature several new gameplay mechanics that we don’t want to spoil just yet!Strike Teams Update:The Strike Teams Update will launch a new “Strikes” game mode that will feature 8 player co-op on longer “Strike” missions.Map Makers Sandbox:The Map Makers Sandbox update will give players the ability to create, share, and host multiplayer matches on their own created maps.*Cross-play Disclaimer*Warlords.io is currently only available on PC and Android Devices, but are in the process of getting Warlords.io onto the Xbox One console, and hope to get onto the PS4 and Nintendo Switch by the second half of 2019 7aa9394dea Title: Warlords.ioGenre: Action, Casual, Indie, Early AccessDeveloper:Nerd Herd GamesPublisher:Nerd Herd GamesRelease Date: 21 Nov, 2018 Warlords.io Pack warlords in china. warlords meaning. warlords in china. warlords meaning in hindi. warlords movie. warlords awakening. warlords of draenor. warlords of aternum. warlords meaning. warlords one piece. warlords hacked. warlords one piece. warlords of draenor. warlords of aternum. warlords movie. warlords meaning in hindi This game is built for crossplay with friends whether it is online or locally, and it is a great time. Currently there are five gamemodes (four versus modes and a survival mode) and each one is what you'd expect from a modern FPS with the exception of Cage Fight. Cage Fight pits you and one other player against eachother in close quarters for a truely intense 1v1 match. It is definitely the most unique gamemode currently available, but plans are underway for future modes to release for free. I'm most excited for War Mode myself. Being able to combine an already robust fortification system with team deathmatch seems like a blast. I'm definitely looking forward to testing out the planned content and so far what's in the game is already a blast. Great work by Nerd Herd Games!. Better than Fallout 76.Full disclosure - I know the creator, and actually got to test out an early test version of the game and even do local co-op. Think of this game as a top-down horde mode (a la Gears of War) with tower defence elements. This far more polished version of that original game ended up being far more enjoyable than I expected - the gameplay is simple but fun, and pretty engaging. I still have to play with a controller, but mouse controls worked great. The tutorial was short and explained about everything you need to know. When you start playing for real, actually having to think up some strategy on the fly and learning how weapons work and which you prefer is a treat. Thoroughly enjoyed the survival mode. This game will be supported for a while, I'll be sure to stay on the creator's\u2665\u2665\u2665\u2665\u2665about that (I want dat windowed mode). TL;DR Support mah dude so he can BUY HIS WOMAN A RING, CAN I GET AN AMEN!. This game is built for crossplay with friends whether it is online or locally, and it is a great time. Currently there are five gamemodes (four versus modes and a survival mode) and each one is what you'd expect from a modern FPS with the exception of Cage Fight. Cage Fight pits you and one other player against eachother in close quarters for a truely intense 1v1 match. It is definitely the most unique gamemode currently available, but plans are underway for future modes to release for free. I'm most excited for War Mode myself. Being able to combine an already robust fortification system with team deathmatch seems like a blast. I'm definitely looking forward to testing out the planned content and so far what's in the game is already a blast. Great work by Nerd Herd Games!. Better than Fallout 76.Full disclosure - I know the creator, and actually got to test out an early test version of the game and even do local co-op. Think of this game as a top-down horde mode (a la Gears of War) with tower defence elements. This far more polished version of that original game ended up being far more enjoyable than I expected - the gameplay is simple but fun, and pretty engaging. I still have to play with a controller, but mouse controls worked great. The tutorial was short and explained about everything you need to know. When you start playing for real, actually having to think up some strategy on the fly and learning how weapons work and which you prefer is a treat. Thoroughly enjoyed the survival mode. This game will be supported for a while, I'll be sure to stay on the creator's\u2665\u2665\u2665\u2665\u2665about that (I want dat windowed mode). TL;DR Support mah dude so he can BUY HIS WOMAN A RING, CAN I GET AN AMEN! First Major Update: UI update, Feature additions, and Survival Balancing: Hey Everybody,First off, to those of you who have purchased my game, I am indescribably grateful for your purchases. Making games for a living is dream I intend to pursue with every ounce of effort within me, but I could not do it with out you, the players, who support Nerd Herd Games by purchasing and playing our game. So again, we thank you and hope you continue to enjoy our game (and future titles) as much as I enjoy working on them.On to actual news, we just push our first update with several bug fixes and balancing changes. The full list of changes is available below.New Features! Added Graphics Settings to the Settings menu (also available in pause menu Players receive a notification in the kill feed when a player joins the game Levels can now have pre-built fortifications that spawn in at the start of the game. This will allow us design levels with destructible cover in mind and can be seen in the changes made to "Stomping Grounds" Added prompt when no match is found from "Browse Matches" to ask players if they'd like to host a public match Added a Survival in game "scoreboard" that lists players in the match with their class, level, health, and available moneySurvival Balancing Decrease Enemy Buffs from +.25X Health & +.25X Damage to +.20X Health & +.20X Damage Increaded Price of Cube Decreased HP of Cube Increased Damage of MG Turret Increased Damage of Trip Mine Decreased price of Trip Mine Breaker Enemies Focus on Base, but Target Barricades in front of themBug Fixes: Fixed Friendly Turrets target teammates Fixed bug with MG Ability cause players to not be able to move on respawn Fixed a bug that prevented players from canceling the weapon selection UI at the intermission screensFixed Broken Achievements Fixed Friendly Turrets target teammates Fixed bug with MG Ability cause players to not be able to move on respawn I am Rock (win as the last man standing in a boss wave) If it bleeds, we can kill it (kill 100 bosses) I... Survived? I Endured... AK Weapon kills no longer unlock AR MasteryThanks for playing Warlords.IO and we can't wait to see you on the battlefield!...and frag you ;). 5/11 Update & Bug Fixes: This round of patches and updates are fairly minor as we are finishing up the early development stages of the new War mode that we hope to bring to you by the end of this month! We’ll be releasing another update in the coming weeks further elaborating on what we hope to create with this new mode and how you, the player(s), can help us shape this mode! Until, enjoy the updates and see you on the battlefield… or the newly updated beaches of Long Shore!Updates: Updated Aiming mechanics to prevent players from turning tinto beyblades when aiming close with Mouse/Keyboard controls Updated sand terrain on Survival Map “Long Shore” and on TDM map “Long Shore” Updated Survival Enemy Netcode to rely more heavily on Server/Host for position and rotation Survival Enemy Spawn rate and algorithm tuning Updated missing and outdated game logos General Project cleanup in preparation for the upcoming War modeBug Fixes: Fixed Enemies Targeting Cloaked players on hit/damage Fixed Healing Drones attempting to heal dead players Fixed Rocket Launcher Friendly Fire in Survival Fixed Enemy Bomb Car explosions not dealing damage to Enemy survival minions when killed by player Fixed a flamethrower turret bug that caused unlimited damage and burn time on enemies on death. Survival Update 2: Perks of the Job: New Survival Map “Zen Garden”. Added Ghost Cam & Ability to Buy Respawns: Hi Warlords,Quick update on what we've been working on this week. We've fixed a few minor bugs in the survival mode and have been working on the Major Survival Update/Overhaul which we hope to bring to you before the end of the year. The most notable change this update, you can now purchase respawns in the Survival mode for the low cost of $2000! 2000 just felt like a nice round number to start out at, and we may increase it, if it becomes to easy to spam respawns. NOTE: If you're the last one alive (or playing by yourself) and you die, the game ends and you can't purchase a respawn.If you can't afford to buy a respawn, we've added a ghost cam for you to enjoy so you no longer have to stare boringly at your dead self! With the Ghost cam, you can move the camera around similar to how you move your player (with WASD or Left-Thumbstick) and can switch between a hard-lock on your teammates. This ghost cam will be available in all team-based game modes (i.e. Team Deathmatch).Thanks again to all for your continued support and helping us make a great multiplayer experience!See you on the battlefield-RockRolled back Survival Enemy HP and Damage Scaling because it became to easy to hit wave 50Added Features:Added Ability to Purchase respawns for $2000 in SurvivalAdded Ghost Camera in team-based game modesBug Fixes:Fixed Marksman Ability in survival (thanks to TheWug for pointing this out to us)Fixed Several UI bugs with the Browse Match and in-game survival scoreboard (thanks to Alpha Hawk for pointing these out to us)Fixed Turret enemy targeting and trackingFixed Glitchy physics on some the fortifications (namely the Cube)Fixed animation on Heavy machine gun Survival Enemy (weeble wobble walk). Survival Update Part 1: Strike Back: Hi Everyone,This weekend we release the first part of our plan to overhaul the Survival mode for Warlrods.IO! The main feature of this update is the addition of Strike Packages! Strike packages can be split into 2 categories: UAVs & Drones.The UAVs include the Reaper Missile, Attack Chopper, and G.O.D.S. Hammer. These are player-controlled single use "Strikes" that the player can purchase and use to level large amounts of difficult enemies. The list of Drones includes an MG Drone, a Laser Drone, and a Healing Drone. Drones can provide the player with addition firepower and sustainability in the battlefield, but are easily destroyed by explosives and are also destroyed if the player dies.Additionally, we've added a new 2 new barricades for players to build their defenses with: the U-Wall and Razor wire. We've also added 2 new turrets, a Flame Turret and a Rocket Turret, that are highly effective against groups of enemies at close and long range, respectively.Finally, we've buffed the MP16 secondary, since we felt it was vastly out gunned by the P9 at long and mid-range. We want the MP16 to be something of a pocket AR, that players with long range weapons can utilize as a reliable CQB to mid-range automatic in the early levels. We've buffed the base damage from 7 to 11 and tightened up the overall accuracy.Hop back into your favorite survival maps and give the added firepower a try to see if you can top your previous high scores in the leader boards!We're working on Part 2 of our Survival overhaul, and expect to ship it before the end of the year. Part 2 will feature the addition of "Perks" players can choose from for their class to add some form of buff in the survival mode. These buffs can range from a lump sum of starting cash, to increased maximum health, to increased turret damage, or to decreased barricade costs. Perks will be locked by default, but will be unlocked as the player gains experience for that class through play time (Experience which we are already tracking with Steam Stats and players are already earning through gameplay in all modes). We hope this will add a new dynamic and to the character class selection and give players something to grind towards. We're contemplating the use of the Perks in the upcoming war mode, and would love to here your feedback on this!Again, thank you all for your continued support of this project and we can't wait to see you on the battlefield!-RockPatch Notes:~ Reorganized the Survival Fortifications Wheel into three sectionsBarricadesTurretsStrike PackagesBarricades+ Added U-Wall+ Added Razor WireTurrets+ Added Flame Turret+ Added Rocket TurretStrike Packages+ Added Reaper Missile+ Added Attack Chopper+ Added G.O.D.S. Hammer+ Added MG Drone+ Added Laser Done+ Added Healing Drone~ Reworked Explosion hit-detection and animation to provide more consistent damage and player feedback~ Buffed the MP16 Secondary~ Fixed Fortification menu clipping world objects
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